
This is my concept map for an online class. The exercise was good, because when new courses online are formed, it is the teacher who decides the objectives and makes the course her own. I read again about the concept of backward design, where one starts with the desired outcomes and writes objectives with the outcomes in mind and then fills in with the specific activities that will accomplish the task. I have always found that writing objectives has been the place that stops me for a while when I am planning. Actually, it should be the first step, but it also should be dynamic. Sometimes after I have taught a class, I realize that the objectives need adjusting, because some may not be necessary, or need to be divided, or rearranged.
Inspiration is a great program. It is so easy manipulate, and the final product is great. I went all the way through the tutorial. It is a great program to have for students. I didn’t try the “Kidspiration” but I think the skill of thinking in clusters helps kids to categorize facts and information. I have found that some students find that very difficult, except when it is done visually. This is a program that I would encourage our school to get for elementary and high school classrooms. I especially like how it can be used within many different programs because of the option to move it to Word, and save it as .jpg or .gif.
I have posted a Great Ideas section on my blog separately this time in order to keep them easily accessible in a separate category. I want to post them this way so that I can call them up easily. So please include them as part of my reflection.
The Bonk article was really eye-opening to me. The possibilities of the WWW are always amazing, and I’m constantly awed by the changes during my teaching career. I wondered the other day how much of my initial education courses really even applied today, and I wonder what would have happened if I had just stayed with what I had been taught. I am constantly reminded that a teacher must be a lifelong learner, which makes this vocation one of the most demanding ever. Some people who never read and never learn anything new must be really bored! J
I am still uneasy about the widespread use of MMOGs in education. Because of the huge potential for followers, the developers would have to be very committed to truth and not to take liberties with it. Impressionable children do need to have a clear understanding of what is real and what is fantasy. They do pick up on the subtleties and sometimes they are not able to separate the experience from the truth. I have two examples that in no way should be interpreted as an over reaction, but as something to think about. The movie “Shrek” was really fun. However, the sometimes crude behavior was validated by this loveable creature. Another is the movie, “The Patriot” which is a great movie, but it is historically out of synch. To some, that doesn’t matter because it was entertaining. But because the medium is so powerful, wouldn’t it be wise to teach the truth while we’re at it? I know about marketing and the entertainment industry, but for some reason, I have students who feel that if it is not fun or entertaining, they don’t need to bother with it. That approach to life probably wouldn’t survive with high achievers and those who are highly motivated to learn. However, with the reluctant learner, this idea could hinder for a long time until a dose of reality hits.
I know these thoughts are not popular with many people, so I don’t often articulate them. I am committed to teaching the truth in the most inviting way possible for my students, and I would want the gaming/education industry to be also.
Inspiration is a great program. It is so easy manipulate, and the final product is great. I went all the way through the tutorial. It is a great program to have for students. I didn’t try the “Kidspiration” but I think the skill of thinking in clusters helps kids to categorize facts and information. I have found that some students find that very difficult, except when it is done visually. This is a program that I would encourage our school to get for elementary and high school classrooms. I especially like how it can be used within many different programs because of the option to move it to Word, and save it as .jpg or .gif.
I have posted a Great Ideas section on my blog separately this time in order to keep them easily accessible in a separate category. I want to post them this way so that I can call them up easily. So please include them as part of my reflection.
The Bonk article was really eye-opening to me. The possibilities of the WWW are always amazing, and I’m constantly awed by the changes during my teaching career. I wondered the other day how much of my initial education courses really even applied today, and I wonder what would have happened if I had just stayed with what I had been taught. I am constantly reminded that a teacher must be a lifelong learner, which makes this vocation one of the most demanding ever. Some people who never read and never learn anything new must be really bored! J
I am still uneasy about the widespread use of MMOGs in education. Because of the huge potential for followers, the developers would have to be very committed to truth and not to take liberties with it. Impressionable children do need to have a clear understanding of what is real and what is fantasy. They do pick up on the subtleties and sometimes they are not able to separate the experience from the truth. I have two examples that in no way should be interpreted as an over reaction, but as something to think about. The movie “Shrek” was really fun. However, the sometimes crude behavior was validated by this loveable creature. Another is the movie, “The Patriot” which is a great movie, but it is historically out of synch. To some, that doesn’t matter because it was entertaining. But because the medium is so powerful, wouldn’t it be wise to teach the truth while we’re at it? I know about marketing and the entertainment industry, but for some reason, I have students who feel that if it is not fun or entertaining, they don’t need to bother with it. That approach to life probably wouldn’t survive with high achievers and those who are highly motivated to learn. However, with the reluctant learner, this idea could hinder for a long time until a dose of reality hits.
I know these thoughts are not popular with many people, so I don’t often articulate them. I am committed to teaching the truth in the most inviting way possible for my students, and I would want the gaming/education industry to be also.